Sunday, March 30, 2014

Particle Effects for Unity 02: Wispy Smoke

After some delay, here's my second Unity particle effect tutorial covering wispy smoke that you might see from thin steam, or relatively cool wet smoke.

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Saturday, March 29, 2014

GDC 2014: Day Two

Slight delay on day 2 due to suddenly being sick. Anyway, on with GDC coverage:

Tuesday, March 25, 2014

GDC 2014: Day One

I love GDC. This is my second year attending the conference, and I doubt it will be my last. These are some blog/journal entries I made during the conference a week ago. I'm cleaning them up and posting them here to help a reader understand what they can get from GDC on a professional/educational level and to remind my future self what exactly I did each day (and to actually have some content for this blog). All words like "today" or refer to about a week ago from time of posting.