In Pursuit of Optimal

The art, experiments, and thought-junk of Ryan Gatts.

Sunday, June 29, 2014

Ludum Dare 29: 72 Hour Jam Game: The Fields



The above video has a breakdown of game design and technical art decisions made while making my latest jam game "The Fields". Hit the jump for a link where you can play the game, a quick synopsis of the game, bunch of links about shaders and graphics programming.

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Labels: 3D Coat, animation, art, article, CG, game design, LD29, Ludum Dare, math, shader, Technical Art, Unity, video, videogames, youtube
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