Wednesday, September 10, 2014

Physically Based Shader v0.2

Just a quick demo on progress. You can also see my in-progress lens flare controller in this scene! I made this video to show off my progress at a Unite party. I'm actually a little bit farther than this level of quality now, but that will have to be for later. I've decided I'll be submitting it for free to the Unity Asset store shortly!

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